Sunday, December 27, 2009

Christmas in WV

So this was my first Christmas as a married man. We spent Christmas this year with Colleens family and it was a lot of fun. There were a lot of sweets, traditions and parties. And today we are heading back to Indiana to have another Christmas with my family. Just because the date isn't the 25th doesn't mean it's not Christmas. At my parents house the big tradition is making banana bread with my mom. We always make a whole bunch, and this will be Colleens second year to be a part of this tradition. The other part of Christmas that has been important to me is every Christmas morning Grace and I would get up and hang out together until our parents decided it was time to open gifts. That was one of the biggest things I knew I was going to miss this year, but on Christmas morning Grace texted me and said that she was thinking about getting up to do presents. Then we had a texting conversation, and even though I wasn't at home I was still able to hang out with my sister before the gifts. So in just about ten hours I will be on my way to my parents house and Christmas tarts all over again.
 Here are some pictures of Callie and her cousin Jack from this Christmas visit.

And here are two of just Callie, she's a cutie!



Callie will be sad to leave the other dogs, but she has one of her best friends waiting at my parents house.

Wednesday, December 16, 2009

Hippo Puppet test


Hippo Puppet Test from Cevin Thornbrugh on Vimeo.
Here is a test I did for mine and Colleens senior project. We just finished the Hippo puppet earlier today, so I stayed up real late and did a test animation to see if the rig I built to hold him works and to see if the armature I built for him works. And the answer is... for the most part.

Here is a pic of me holding the hippo puppet

Here is an unpainted failed cast, but this shows how the puppet comes out of the mold

And this is the hippo mold by its self

Wednesday, December 9, 2009

Pantomime


Pantomime from Cevin Thornbrugh on Vimeo.

This is a playblast of my Pantomime that I've been working on for a few weeks.

Wednesday, December 2, 2009

3D Pantomime

Sorry I haven't been posting lately, but I haven't really had a chance to until now. Below is a still from a 3D animation project. Through this project i have been learning how to make a 3D character an actor on the screen. This is tricky if you yourself aren't an actor because I literally have to keep track of every single part of his body for every single frame. Each part of his body has a control that can be translated in space or rotated, and some are even controlled by numbers typed into a window. So for every part of his body I have to keep track of every movement for every frame. It plays at 24 frames for every second and is 10 seconds long. This means that there are 240 frames with dozens of controls. To sum up, there's alot to keep track of, and hopefully I will have time to do another post soon. Sorry about the boring explanation.